If you use a widescreen monitor and the outside view stretches all the way across the screen, this panel.cfg file and eyepoint (in the aircraft.cfg file) should work better for you.  It will also refer to a new true wide screen panel bitmap, to keep things in proper proportion.

It resets the zoom to 0.75, equivalent to using a zoom of 1.0 with a normal 4:3 monitor.

1.  Rename the panel.cfg file in the FS2004/Aircraft/dc6pnlKMCC folder to panel.cfg.orig
In FSX it is in the FSX/SimObjects/Airplanes folder.
THIS IS NOT THE PANEL.CFG FILE IN THE DC-6B CB-16/PANEL FOLDER!  (Your plane's folder name may be slightly different, depending on model.)
Copy the panel.cfg file in this folder into that same folder.

2.  Open the plane's aircraft.cfg file in Wordpad or Notepad and find the [Views] section.  Place // in front of the line ending in Normal VC, and remove // from the line ending in Widescreen VC.  Save the file.

Then after loading the plane, in VC View change the zoom to 0.75 and save a Flight.

To change the zoom, go to the Views/View Options menu, or click the outside view and use the + and - keys on the main keyboard.

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Note:  This file is for widescreen monitors with a display ratio of 0.5625 (i.e. 1920 x 1080 - 1080 / 1920 = .5625).  If your monitor has a different display ratio, you need to edit the panel.cfg file to give you the correct zoom:

1.  Divide your display height by the width.  For example, if you use a 1600 x 1000 display ratio, then 1000 / 1600 is 0.625.

2.  Now divide this number by 0.75, the display ratio of a standard "square" screen.  In our example, 0.625 / 0.75 = 0.83.

3.  Adjust this number to the nearest 0.5 value.  This is your new desired Zoom value.  In our example, 0.83 becomes 0.85.  

4.  Edit the Views section of the panel.cfg file found in the dc6pnlKMCC folder to change the 0.75 zoom values to your new zoom value (0.85 in our example).

5.  After loading the plane, in VC View change the zoom to your new value and save a Flight.

